Evaluation of Assignment One - Grading Criteria
The task given to me for Assignment 1 was to provide the students with extra help during the class by giving them a one-to-one evaluation. I would be picking on any one student at random to see their progress in their project, and to answer their questions. Most of the students were shy to speak up initially, but as they warm up to me it was much easier.
One of the most common difficulty they were facing was to create a character turn around. Creating a model sheet does not only allow the students to have a hands-on experience in creating one but also allow them to put the characters into different views. A great way to assist them is to make them see shapes in different perspectives, while drawing contour lines to help them place the details.
I benefited from this experience because I was given the same problems the students were facing as well. I have to decide how much assistance to provide the students. The balance is between showing them just enough so they could continue with their project, and presenting a whole new solution so they could see an alternative.
Grading and Review of Assignment One - Character Model Sheet
This is a great opportunity to see how Professor Troy evaluate the quality of the students' work.
The rules have been set in day one of the class, and these have been used to grade the students' work. Professor Troy has been very consistent in what he wants and requires for grading purposes:
Most requirements are more technical than aesthetics.
1) The use of shapes, and breakdown of these shapes into constructing lines.
2) Turn around - all character views have to coincide with each other.
3) Consistency of prop design - everything in the model sheet is a design lock. Students have to be aware that flaws in the model sheet will contribute to misunderstanding and bad production drawing down the pipeline.
4) Indication of hidden lines - eg. to show relationships between body and limbs.
5) Depiction of facial details in different views - eg. eyes. There should be a discernible difference at different views.
6) Depiction of props in different perspectives.
7) Action poses - required to show how a character should move or stand with props or otherwise.
According to the grading rubik, the grading criteria is given to the following items:
1) Character concept
2) Consistency (Volumes and Shapes)
3) Suitability to Animation
4) Overall Aesthetics (Drawing Skills)
5) Punctuality in submission
6) Fulfillment of all criteria above
More emphasis is given to fulfilling the technical aspects of making a character model sheet. Bonuses can be given to students who show exceptional drawing skills, professional presentation, and the willingness to push their skills further.
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